Villiers C1
4★ · Nature · Rogue · Average · musketeer
Base stats
- Attack
- 808
- Defense
- 777
- Health
- 1435
Description
On cast
- Hits the target and nearby enemies for 200% damage.
- Summons fiend for the target and nearby enemies, 45% attack.
- Adds fiend absorb healing mechanics (pct 30, count 1).
- Adds recurring effect steal mechanics (steal yes, turns 3.22).
- Restores 300 health each turn to the caster for 3 turns.
Passive
- Adds ailment immunity mechanics (turns 4).
- Adds on special received reflect mechanics (chance pct 75, pct 50).
Family
- Adds family cover bonus mechanics (chance pct 50, turns 3, caster damage share pct 60).
Aether
- Aether power: Damage Reduction.
Scores
Overall
68A+
Rank 39 of 327
Offense
71A+
Rank 31 of 327
Defense
73S-
Rank 20 of 327
Titan
61A
Rank 65 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (The Undercover Investigation), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- +0.80
- Special
- +0.57
- Uptime
- 1.00×
- damage2.266
- summon1.188
- on special received reflect0.558
- recurring effect steal0.478
- fiend absorb healing0.475
- hot0.284
- aether power0.274
- family cover bonus0.189
- ailment immunity0.068
Defense
- Stats
- +0.75
- Special
- +0.78
- Uptime
- 1.00×
- damage1.813
- summon1.485
- on special received reflect0.816
- fiend absorb healing0.594
- hot0.473
- recurring effect steal0.425
- family cover bonus0.344
- aether power0.274
- ailment immunity0.105
Titan
- Stats
- +0.80
- Special
- -0.07
- Uptime
- 1.00×
- damage1.374
- summon0.315
- aether power0.305
- hot0.236
- on special received reflect0.172
- fiend absorb healing0.036
- recurring effect steal0.032
- ailment immunity0.021
- family cover bonus0.000