Villiers C1
4★ · Nature · Rogue · Average · musketeer
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1259
- Defense
- 1043
- Health
- 2142
Description
On cast
- Hits the target and nearby enemies for 200% damage.
- Summons fiend for the target and nearby enemies, 45% attack.
- Adds fiend absorb healing mechanics (pct 30, count 1).
- Adds recurring effect steal mechanics (steal yes, turns 3.48).
- Restores a total of 300 boosted health to the caster over 3 turns.
Passive
- Adds ailment immunity mechanics (turns 4).
- Adds on special received reflect mechanics (chance pct 75, pct 50).
Family
- Adds family cover bonus mechanics (chance pct 50, turns 3, caster damage share pct 60).
Aether
- Aether power: Damage Reduction.
Scores
Overall
60A
Rank 83 of 332
Offense
65A
Rank 58 of 332
Defense
68A+
Rank 29 of 332
Titan
46B-
Rank 194 of 332
Scores are an index: 50 is the average 4★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (The Undercover Investigation), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- +0.49
- Special
- +0.50
- Uptime
- 1.00×
- damage1.906
- summon1.296
- on special received reflect0.929
- recurring effect steal0.564
- fiend absorb healing0.518
- family cover bonus0.314
- hot0.284
- aether power0.206
- ailment immunity0.068
Defense
- Stats
- +0.48
- Special
- +0.73
- Uptime
- 1.00×
- summon1.620
- damage1.525
- on special received reflect1.357
- fiend absorb healing0.648
- family cover bonus0.572
- recurring effect steal0.501
- hot0.473
- aether power0.206
- ailment immunity0.105
Titan
- Stats
- +0.16
- Special
- -0.46
- Uptime
- 1.00×
- damage1.059
- summon0.315
- on special received reflect0.286
- hot0.236
- aether power0.228
- fiend absorb healing0.036
- recurring effect steal0.035
- ailment immunity0.021
- family cover bonus0.000