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Villiers C1

4★ · Nature · Rogue · Average · musketeer

Base stats

Attack
808
Defense
777
Health
1435

Description

On cast

  • Hits the target and nearby enemies for 200% damage.
  • Summons fiend for the target and nearby enemies, 45% attack.
  • Adds fiend absorb healing mechanics (pct 30, count 1).
  • Adds recurring effect steal mechanics (steal yes, turns 3.22).
  • Restores 300 health each turn to the caster for 3 turns.

Passive

  • Adds ailment immunity mechanics (turns 4).
  • Adds on special received reflect mechanics (chance pct 75, pct 50).

Family

  • Adds family cover bonus mechanics (chance pct 50, turns 3, caster damage share pct 60).

Aether

  • Aether power: Damage Reduction.

Scores

Overall

68A+

Rank 39 of 327

Offense

71A+

Rank 31 of 327

Defense

73S-

Rank 20 of 327

Titan

61A

Rank 65 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (The Undercover Investigation), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
+0.80
Special
+0.57
Uptime
1.00×
  • damage2.266
  • summon1.188
  • on special received reflect0.558
  • recurring effect steal0.478
  • fiend absorb healing0.475
  • hot0.284
  • aether power0.274
  • family cover bonus0.189
  • ailment immunity0.068

Defense

Stats
+0.75
Special
+0.78
Uptime
1.00×
  • damage1.813
  • summon1.485
  • on special received reflect0.816
  • fiend absorb healing0.594
  • hot0.473
  • recurring effect steal0.425
  • family cover bonus0.344
  • aether power0.274
  • ailment immunity0.105

Titan

Stats
+0.80
Special
-0.07
Uptime
1.00×
  • damage1.374
  • summon0.315
  • aether power0.305
  • hot0.236
  • on special received reflect0.172
  • fiend absorb healing0.036
  • recurring effect steal0.032
  • ailment immunity0.021
  • family cover bonus0.000