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Villiers

4★ · Nature · Wizard · Average · musketeer

Base stats

Attack
694
Defense
680
Health
1200

Description

On cast

  • Hits the target and nearby enemies for 165% damage.
  • Summons fiend for the target and nearby enemies, 45% attack.
  • Adds fiend absorb healing mechanics (pct 30, count 1).
  • Adds recurring effect steal mechanics (steal yes, turns 3.22).
  • Restores 324 health each turn to the caster for 4 turns.

Passive

  • Adds on special received reflect mechanics (chance pct 60, pct 20).

Family

  • Adds family cover bonus mechanics (chance pct 50, turns 3, caster damage share pct 60).

Aether

  • Aether power: Fiend Resist.

Scores

Overall

44C+

Rank 211 of 327

Offense

46B-

Rank 180 of 327

Defense

47B-

Rank 186 of 327

Titan

38C-

Rank 274 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (The Duke's Investigation), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
-0.33
Special
+0.04
Uptime
1.00×
  • damage1.606
  • summon1.188
  • recurring effect steal0.478
  • fiend absorb healing0.475
  • hot0.219
  • aether power0.216
  • family cover bonus0.189
  • on special received reflect0.179

Defense

Stats
-0.36
Special
+0.15
Uptime
1.00×
  • summon1.485
  • damage1.285
  • fiend absorb healing0.594
  • recurring effect steal0.425
  • hot0.365
  • family cover bonus0.344
  • aether power0.274
  • on special received reflect0.261

Titan

Stats
-0.35
Special
-0.47
Uptime
1.00×
  • damage0.973
  • summon0.315
  • hot0.182
  • on special received reflect0.055
  • fiend absorb healing0.036
  • recurring effect steal0.032
  • aether power0.000
  • family cover bonus0.000