Zarek
5★ · Nature · Ranger · Very Fast · wild_cat
Base stats
- Attack
- 1472
- Defense
- 1264
- Health
- 2383
Description
On cast
- Hits the target for 350% damage.
- Hits random enemies 12 times for 150% damage per hit based on nature shields.
- Adds a rider effect to 12 hit enemies.
- Applies 1000 Surge Bleed damage over time to the target for 5 turns.
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Attack Up.
Scores
Overall
81S+
Rank 8 of 1,280
Offense
78S+
Rank 20 of 1,280
Defense
77S+
Rank 29 of 1,280
Titan
88S+
Rank 10 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Whirling Stone Storm), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.90
- Special
- +0.98
- Uptime
- 1.40×
- damage4.379
- conditional random multi hit damage3.974
- revive2.687
- hit enemy rider1.988
- aether power0.389
- ailment immunity0.058
- family dodge reaction bonus0.035
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.177
Defense
- Stats
- +0.77
- Special
- +1.01
- Uptime
- 1.40×
- revive4.222
- damage3.503
- conditional random multi hit damage3.179
- hit enemy rider1.988
- aether power0.389
- ailment immunity0.089
- family dodge reaction bonus0.059
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.177
Titan
- Stats
- +0.88
- Special
- +1.66
- Uptime
- 1.40×
- conditional random multi hit damage6.624
- damage4.379
- revive2.303
- hit enemy rider1.760
- aether power0.432
- ailment immunity0.018
- family dodge reaction bonus0.004
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.177