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Zarek

5★ · Nature · Ranger · Very Fast · wild_cat

Base stats

Attack
1472
Defense
1264
Health
2383

Description

On cast

  • Hits the target for 350% damage.
  • Hits random enemies 12 times for 150% damage per hit based on nature shields.
  • Adds a rider effect to 12 hit enemies.
  • Applies 1000 Surge Bleed damage over time to the target for 5 turns.

Passive

  • Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
  • Adds ailment immunity mechanics (turns 4).
  • Adds blocked friendly stat increase mechanics (turns 4, drawback yes).

Family

  • Adds family dodge reaction bonus mechanics (reaction chance pct 5).
  • Adds dodge chance mechanics (chance pct 5, turns 4).
  • Hits the target for 100 flat damage.

Aether

  • Aether power: Attack Up.

Scores

Overall

81S+

Rank 8 of 1,280

Offense

78S+

Rank 20 of 1,280

Defense

77S+

Rank 29 of 1,280

Titan

88S+

Rank 10 of 1,280

Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Whirling Stone Storm), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
+0.90
Special
+0.98
Uptime
1.40×
  • damage4.379
  • conditional random multi hit damage3.974
  • revive2.687
  • hit enemy rider1.988
  • aether power0.389
  • ailment immunity0.058
  • family dodge reaction bonus0.035
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.177

Defense

Stats
+0.77
Special
+1.01
Uptime
1.40×
  • revive4.222
  • damage3.503
  • conditional random multi hit damage3.179
  • hit enemy rider1.988
  • aether power0.389
  • ailment immunity0.089
  • family dodge reaction bonus0.059
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.177

Titan

Stats
+0.88
Special
+1.66
Uptime
1.40×
  • conditional random multi hit damage6.624
  • damage4.379
  • revive2.303
  • hit enemy rider1.760
  • aether power0.432
  • ailment immunity0.018
  • family dodge reaction bonus0.004
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.177