Stravia
5★ · Holy · Monk · Very Fast · wild_cat
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1931
- Defense
- 1466
- Health
- 3063
Description
On cast
- Hits all enemies for 170% damage.
- Adds defensive state gated rider mechanics.
- Hits all enemies for 85% damage.
- Lowers defense by 35% for all enemies for 6 turns.
- Applies 1200 Surge Bleed damage over time to all enemies for 6 turns.
- Adds on defeat window trigger mechanics (window turns 4, seats 1).
- Adds max health reduction mechanics (amount 1000).
- Adds on defeat window trigger mechanics (window turns 4, seats 1).
- Adds boosted health extra removal mechanics (amount 1000).
- Adds ailment immunity mechanics (turns 4).
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Fiend Resist.
Scores
Overall
65A+
Rank 173 of 1,322
Offense
69A+
Rank 104 of 1,322
Defense
67A+
Rank 148 of 1,322
Titan
58A
Rank 289 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Courier's Dash), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.47
- Special
- +0.80
- Uptime
- 1.40×
- dot4.032
- damage3.313
- defensive state gated rider1.764
- revive0.716
- on defeat window trigger0.685
- aether power0.162
- ailment immunity0.061
- on defeat window trigger0.034
- family dodge reaction bonus0.033
- ailment immunity0.020
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Defense
- Stats
- +0.35
- Special
- +0.76
- Uptime
- 1.40×
- dot4.032
- damage2.650
- defensive state gated rider1.411
- revive1.125
- on defeat window trigger0.685
- aether power0.205
- ailment immunity0.094
- family dodge reaction bonus0.057
- on defeat window trigger0.034
- ailment immunity0.031
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Titan
- Stats
- +0.15
- Special
- +0.38
- Uptime
- 1.40×
- dot2.640
- damage1.380
- revive0.614
- on defeat window trigger0.067
- ailment immunity0.019
- ailment immunity0.006
- on defeat window trigger0.003
- family dodge reaction bonus0.002
- defensive state gated rider0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- aether power0.000
- blocked friendly stat increase-0.182