Rawn
5★ · Dark · Barbarian · Slow · wild_cat
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 2012
- Defense
- 1688
- Health
- 3256
Description
On cast
- Hits all enemies for 410% damage.
- Adds defensive state gated rider mechanics.
- Hits all enemies for 190% damage.
- Lowers defense by 35% for all enemies for 6 turns.
- Adds taunt mechanics (turns 5).
- Adds team role branch mechanics.
- Lowers normal attack by 100% for all enemies for 3 turns.
- Adds team role branch mechanics.
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Taunt.
Scores
Overall
74S
Rank 32 of 1,322
Offense
81S+
Rank 5 of 1,322
Defense
75S+
Rank 23 of 1,322
Titan
65A+
Rank 152 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Caught and Vicious), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.70
- Special
- +1.36
- Uptime
- 0.80×
- damage8.325
- team role branch6.480
- defensive state gated rider5.400
- taunt2.000
- revive0.716
- aether power0.600
- ailment immunity0.061
- family dodge reaction bonus0.033
- conditional bonus0.000
- team role branch0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Defense
- Stats
- +0.62
- Special
- +1.06
- Uptime
- 0.80×
- damage6.660
- taunt5.200
- defensive state gated rider4.320
- aether power1.560
- revive1.125
- ailment immunity0.094
- family dodge reaction bonus0.057
- conditional bonus0.000
- team role branch0.000
- team role branch0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Titan
- Stats
- +0.23
- Special
- +0.74
- Uptime
- 0.80×
- damage3.469
- team role branch3.240
- defensive state gated rider1.899
- revive0.614
- taunt0.400
- aether power0.120
- ailment immunity0.019
- family dodge reaction bonus0.002
- conditional bonus0.000
- team role branch0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182