Lennart
5★ · Ice · Ranger · Fast · wild_cat
Base stats
- Attack
- 1326
- Defense
- 1176
- Health
- 2121
Description
On cast
- Hits the target for 500% damage.
- Applies 1500 Surge Bleed damage over time to the target for 6 turns.
- Adds ailment damage amp mechanics (pct 40, turns 6).
- Adds resisted healing damage mechanics (damage amount 300, turns 6).
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Ailment Immunity.
Scores
Overall
64A
Rank 221 of 1,280
Offense
63A
Rank 265 of 1,280
Defense
63A
Rank 274 of 1,280
Titan
67A+
Rank 149 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Pursuing Shot), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.52
- Special
- +0.36
- Uptime
- 1.20×
- damage5.382
- revive2.687
- dot1.400
- resisted healing damage0.365
- aether power0.274
- ailment damage amp0.115
- ailment immunity0.058
- family dodge reaction bonus0.035
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.177
Defense
- Stats
- +0.40
- Special
- +0.45
- Uptime
- 1.20×
- damage4.306
- revive4.222
- dot1.400
- aether power0.421
- resisted healing damage0.321
- ailment damage amp0.092
- ailment immunity0.089
- family dodge reaction bonus0.059
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.177
Titan
- Stats
- +0.50
- Special
- +0.63
- Uptime
- 1.20×
- damage5.382
- revive2.303
- dot2.200
- ailment damage amp0.138
- aether power0.084
- resisted healing damage0.077
- ailment immunity0.018
- family dodge reaction bonus0.004
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.177