Lennart
5★ · Ice · Ranger · Fast · wild_cat
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1909
- Defense
- 1529
- Health
- 2938
Description
On cast
- Hits the target for 500% damage.
- Applies 1500 Surge Bleed damage over time to the target for 6 turns.
- Adds ailment damage amp mechanics (pct 40, turns 6).
- Adds resisted healing damage mechanics (damage amount 300, turns 6).
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Ailment Immunity.
Scores
Overall
63A
Rank 235 of 1,322
Offense
60A-
Rank 412 of 1,322
Defense
57B+
Rank 495 of 1,322
Titan
72S-
Rank 83 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Pursuing Shot), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.41
- Special
- +0.23
- Uptime
- 1.20×
- damage4.014
- dot2.100
- revive0.716
- resisted healing damage0.462
- ailment damage amp0.259
- aether power0.205
- ailment immunity0.061
- family dodge reaction bonus0.033
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Defense
- Stats
- +0.29
- Special
- +0.20
- Uptime
- 1.20×
- damage3.211
- dot2.100
- revive1.125
- resisted healing damage0.408
- aether power0.316
- ailment damage amp0.207
- ailment immunity0.094
- family dodge reaction bonus0.057
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Titan
- Stats
- +0.13
- Special
- +1.33
- Uptime
- 1.20×
- damage4.014
- dot3.300
- revive0.614
- ailment damage amp0.311
- resisted healing damage0.078
- aether power0.063
- ailment immunity0.019
- family dodge reaction bonus0.002
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182