← Rankings

Lennart

5★ · Ice · Ranger · Fast · wild_cat

Base stats

Attack
1326
Defense
1176
Health
2121

Description

On cast

  • Hits the target for 500% damage.
  • Applies 1500 Surge Bleed damage over time to the target for 6 turns.
  • Adds ailment damage amp mechanics (pct 40, turns 6).
  • Adds resisted healing damage mechanics (damage amount 300, turns 6).

Passive

  • Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
  • Adds ailment immunity mechanics (turns 4).
  • Adds blocked friendly stat increase mechanics (turns 4, drawback yes).

Family

  • Adds family dodge reaction bonus mechanics (reaction chance pct 5).
  • Adds dodge chance mechanics (chance pct 5, turns 4).
  • Hits the target for 100 flat damage.

Aether

  • Aether power: Ailment Immunity.

Scores

Overall

64A

Rank 221 of 1,280

Offense

63A

Rank 265 of 1,280

Defense

63A

Rank 274 of 1,280

Titan

67A+

Rank 149 of 1,280

Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Pursuing Shot), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
+0.52
Special
+0.36
Uptime
1.20×
  • damage5.382
  • revive2.687
  • dot1.400
  • resisted healing damage0.365
  • aether power0.274
  • ailment damage amp0.115
  • ailment immunity0.058
  • family dodge reaction bonus0.035
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.177

Defense

Stats
+0.40
Special
+0.45
Uptime
1.20×
  • damage4.306
  • revive4.222
  • dot1.400
  • aether power0.421
  • resisted healing damage0.321
  • ailment damage amp0.092
  • ailment immunity0.089
  • family dodge reaction bonus0.059
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.177

Titan

Stats
+0.50
Special
+0.63
Uptime
1.20×
  • damage5.382
  • revive2.303
  • dot2.200
  • ailment damage amp0.138
  • aether power0.084
  • resisted healing damage0.077
  • ailment immunity0.018
  • family dodge reaction bonus0.004
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.177