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Lennart

5★ · Ice · Ranger · Fast · wild_cat

Fully developed stats

LB2 with a balanced 25-talent path.

Attack
1909
Defense
1529
Health
2938

Description

On cast

  • Hits the target for 500% damage.
  • Applies 1500 Surge Bleed damage over time to the target for 6 turns.
  • Adds ailment damage amp mechanics (pct 40, turns 6).
  • Adds resisted healing damage mechanics (damage amount 300, turns 6).

Passive

  • Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
  • Adds ailment immunity mechanics (turns 4).
  • Adds blocked friendly stat increase mechanics (turns 4, drawback yes).

Family

  • Adds family dodge reaction bonus mechanics (reaction chance pct 5).
  • Adds dodge chance mechanics (chance pct 5, turns 4).
  • Hits the target for 100 flat damage.

Aether

  • Aether power: Ailment Immunity.

Scores

Overall

63A

Rank 235 of 1,322

Offense

60A-

Rank 412 of 1,322

Defense

57B+

Rank 495 of 1,322

Titan

72S-

Rank 83 of 1,322

Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Pursuing Shot), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
+0.41
Special
+0.23
Uptime
1.20×
  • damage4.014
  • dot2.100
  • revive0.716
  • resisted healing damage0.462
  • ailment damage amp0.259
  • aether power0.205
  • ailment immunity0.061
  • family dodge reaction bonus0.033
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.182

Defense

Stats
+0.29
Special
+0.20
Uptime
1.20×
  • damage3.211
  • dot2.100
  • revive1.125
  • resisted healing damage0.408
  • aether power0.316
  • ailment damage amp0.207
  • ailment immunity0.094
  • family dodge reaction bonus0.057
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.182

Titan

Stats
+0.13
Special
+1.33
Uptime
1.20×
  • damage4.014
  • dot3.300
  • revive0.614
  • ailment damage amp0.311
  • resisted healing damage0.078
  • aether power0.063
  • ailment immunity0.019
  • family dodge reaction bonus0.002
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.182