Irme
5★ · Fire · Paladin · Average · wild_cat
Base stats
- Attack
- 1499
- Defense
- 1293
- Health
- 2397
Description
On cast
- Hits all enemies for 330% damage.
- Adds defensive state gated rider mechanics.
- Hits all enemies for 70% damage.
- Lowers defense by 35% for all enemies for 5 turns.
- Adds wither stat modifier mechanics (attack 250).
- Adds provoked own team tick mechanics (damage pct 1, turns 4).
- Raises attack by 50% for all allies for 4 turns.
- Adds hit triggered stat ramp mechanics (step pct 20, max stacks 5).
- Raises attack by 20% for all allies for 1 turns.
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Rage.
Scores
Overall
77S+
Rank 26 of 1,280
Offense
79S+
Rank 18 of 1,280
Defense
77S+
Rank 25 of 1,280
Titan
74S
Rank 54 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Ignited Defiance), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.96
- Special
- +0.97
- Uptime
- 1.00×
- damage8.620
- revive2.687
- defensive state gated rider2.675
- stat buff2.160
- wither stat modifier0.918
- aether power0.292
- hit triggered stat ramp0.216
- ailment immunity0.058
- family dodge reaction bonus0.035
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- provoked own team tick-0.160
- blocked friendly stat increase-0.177
Defense
- Stats
- +0.81
- Special
- +0.99
- Uptime
- 1.00×
- damage6.896
- revive4.222
- stat buff2.160
- defensive state gated rider2.140
- wither stat modifier0.734
- aether power0.292
- hit triggered stat ramp0.216
- ailment immunity0.089
- family dodge reaction bonus0.059
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- provoked own team tick-0.160
- blocked friendly stat increase-0.177
Titan
- Stats
- +0.93
- Special
- +0.65
- Uptime
- 1.00×
- damage4.205
- stat buff2.400
- revive2.303
- defensive state gated rider1.105
- wither stat modifier0.537
- aether power0.324
- hit triggered stat ramp0.240
- ailment immunity0.018
- family dodge reaction bonus0.004
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- provoked own team tick-0.032
- blocked friendly stat increase-0.177