Irme
5★ · Fire · Paladin · Average · wild_cat
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 2129
- Defense
- 1694
- Health
- 3288
Description
On cast
- Hits all enemies for 330% damage.
- Adds defensive state gated rider mechanics.
- Hits all enemies for 70% damage.
- Lowers defense by 35% for all enemies for 5 turns.
- Adds wither stat modifier mechanics (attack 250).
- Adds provoked own team tick mechanics (damage pct 1, turns 4).
- Raises attack by 50% for all allies for 4 turns.
- Adds hit triggered stat ramp mechanics (step pct 20, max stacks 5).
- Raises attack by 20% for all allies for 1 turns.
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Rage.
Scores
Overall
71S-
Rank 64 of 1,322
Offense
76S+
Rank 21 of 1,322
Defense
71S
Rank 56 of 1,322
Titan
66A+
Rank 138 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Ignited Defiance), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.83
- Special
- +0.88
- Uptime
- 1.00×
- damage7.090
- defensive state gated rider3.567
- stat buff2.160
- revive0.716
- wither stat modifier0.706
- aether power0.219
- hit triggered stat ramp0.216
- ailment immunity0.061
- family dodge reaction bonus0.033
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- provoked own team tick-0.160
- blocked friendly stat increase-0.182
Defense
- Stats
- +0.69
- Special
- +0.74
- Uptime
- 1.00×
- damage5.672
- defensive state gated rider2.854
- stat buff2.160
- revive1.125
- wither stat modifier0.565
- aether power0.219
- hit triggered stat ramp0.216
- ailment immunity0.094
- family dodge reaction bonus0.057
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- provoked own team tick-0.160
- blocked friendly stat increase-0.182
Titan
- Stats
- +0.27
- Special
- +0.78
- Uptime
- 1.00×
- damage2.954
- stat buff2.400
- defensive state gated rider1.290
- revive0.614
- wither stat modifier0.353
- aether power0.243
- hit triggered stat ramp0.240
- ailment immunity0.019
- family dodge reaction bonus0.002
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- provoked own team tick-0.032
- blocked friendly stat increase-0.182