Gitnib
5★ · Ice · Monk · Slow · wild_cat
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1952
- Defense
- 1593
- Health
- 3269
Description
On cast
- Applies 1500 Surge Bleed damage over time to all enemies for 6 turns.
- Summons fiend for all enemies, 90% attack.
- Adds fiend absorb healing mechanics (pct 60, count 1).
- Adds delayed damage taken reflection mechanics (turns 3, min amount 500, max amount 900, cap health pct 50).
Passive
- Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
- Adds ailment immunity mechanics (turns 4).
- Adds blocked friendly stat increase mechanics (turns 4, drawback yes).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Hits the target for 100 flat damage.
Aether
- Aether power: Boosted Regen.
Scores
Overall
59A-
Rank 352 of 1,322
Offense
63A
Rank 271 of 1,322
Defense
65A+
Rank 185 of 1,322
Titan
48B
Rank 670 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (The Piranha Incident), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.61
- Special
- +0.27
- Uptime
- 0.80×
- dot5.040
- summon3.456
- fiend absorb healing1.382
- revive0.716
- delayed damage taken reflection0.372
- aether power0.142
- ailment immunity0.061
- family dodge reaction bonus0.033
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Defense
- Stats
- +0.55
- Special
- +0.47
- Uptime
- 0.80×
- dot5.040
- summon4.320
- fiend absorb healing1.728
- revive1.125
- delayed damage taken reflection0.430
- aether power0.236
- ailment immunity0.094
- family dodge reaction bonus0.057
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182
Titan
- Stats
- +0.20
- Special
- -0.36
- Uptime
- 0.80×
- dot3.300
- summon0.630
- revive0.614
- aether power0.118
- fiend absorb healing0.072
- delayed damage taken reflection0.048
- ailment immunity0.019
- family dodge reaction bonus0.002
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- conditional bonus0.000
- blocked friendly stat increase-0.182