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Gitnib

5★ · Ice · Monk · Slow · wild_cat

Fully developed stats

LB2 with a balanced 25-talent path.

Attack
1952
Defense
1593
Health
3269

Description

On cast

  • Applies 1500 Surge Bleed damage over time to all enemies for 6 turns.
  • Summons fiend for all enemies, 90% attack.
  • Adds fiend absorb healing mechanics (pct 60, count 1).
  • Adds delayed damage taken reflection mechanics (turns 3, min amount 500, max amount 900, cap health pct 50).

Passive

  • Adds revive mechanics (chance pct 80, hp pct 50, mana pct 80, max activations 9).
  • Adds ailment immunity mechanics (turns 4).
  • Adds blocked friendly stat increase mechanics (turns 4, drawback yes).

Family

  • Adds family dodge reaction bonus mechanics (reaction chance pct 5).
  • Adds dodge chance mechanics (chance pct 5, turns 4).
  • Hits the target for 100 flat damage.

Aether

  • Aether power: Boosted Regen.

Scores

Overall

59A-

Rank 352 of 1,322

Offense

63A

Rank 271 of 1,322

Defense

65A+

Rank 185 of 1,322

Titan

48B

Rank 670 of 1,322

Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (The Piranha Incident), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
+0.61
Special
+0.27
Uptime
0.80×
  • dot5.040
  • summon3.456
  • fiend absorb healing1.382
  • revive0.716
  • delayed damage taken reflection0.372
  • aether power0.142
  • ailment immunity0.061
  • family dodge reaction bonus0.033
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.182

Defense

Stats
+0.55
Special
+0.47
Uptime
0.80×
  • dot5.040
  • summon4.320
  • fiend absorb healing1.728
  • revive1.125
  • delayed damage taken reflection0.430
  • aether power0.236
  • ailment immunity0.094
  • family dodge reaction bonus0.057
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.182

Titan

Stats
+0.20
Special
-0.36
Uptime
0.80×
  • dot3.300
  • summon0.630
  • revive0.614
  • aether power0.118
  • fiend absorb healing0.072
  • delayed damage taken reflection0.048
  • ailment immunity0.019
  • family dodge reaction bonus0.002
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • conditional bonus0.000
  • blocked friendly stat increase-0.182