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Sanngrior

4★ · Ice · Cleric · Average · villains

Base stats

Attack
565
Defense
680
Health
1447

Description

On cast

  • Boosts health by 650 for the caster and nearby allies.
  • Raises defense element by 94% for the caster and nearby allies for 3 turns.

Family

  • Adds family minion bonus damage mechanics.
  • Adds minion bonus damage mechanics (pct 40).
  • Adds family attack damage heal mechanics (chance pct 10).
  • Adds normal damage lifesteal mechanics (pct of damage 15, turns 4).

Aether

  • Aether power: Heal Increase.

Scores

Overall

43C

Rank 213 of 327

Offense

39C-

Rank 262 of 327

Defense

49B

Rank 154 of 327

Titan

44C+

Rank 203 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Valkyrie's Fortitude), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
-0.46
Special
-0.31
Uptime
1.00×
  • heal flat boost1.194
  • stat buff0.799
  • aether power0.583
  • family minion bonus damage0.015
  • family attack damage heal0.015

Defense

Stats
+0.11
Special
-0.15
Uptime
1.00×
  • heal flat boost1.877
  • stat buff0.799
  • aether power0.583
  • family attack damage heal0.024
  • family minion bonus damage0.020

Titan

Stats
-0.33
Special
-0.09
Uptime
1.00×
  • heal flat boost1.024
  • stat buff0.888
  • aether power0.648
  • family attack damage heal0.012
  • family minion bonus damage0.001