Sanngrior
4★ · Ice · Cleric · Average · villains
Base stats
- Attack
- 565
- Defense
- 680
- Health
- 1447
Description
On cast
- Boosts health by 650 for the caster and nearby allies.
- Raises defense element by 94% for the caster and nearby allies for 3 turns.
Family
- Adds family minion bonus damage mechanics.
- Adds minion bonus damage mechanics (pct 40).
- Adds family attack damage heal mechanics (chance pct 10).
- Adds normal damage lifesteal mechanics (pct of damage 15, turns 4).
Aether
- Aether power: Heal Increase.
Scores
Overall
43C
Rank 213 of 327
Offense
39C-
Rank 262 of 327
Defense
49B
Rank 154 of 327
Titan
44C+
Rank 203 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Valkyrie's Fortitude), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.46
- Special
- -0.31
- Uptime
- 1.00×
- heal flat boost1.194
- stat buff0.799
- aether power0.583
- family minion bonus damage0.015
- family attack damage heal0.015
Defense
- Stats
- +0.11
- Special
- -0.15
- Uptime
- 1.00×
- heal flat boost1.877
- stat buff0.799
- aether power0.583
- family attack damage heal0.024
- family minion bonus damage0.020
Titan
- Stats
- -0.33
- Special
- -0.09
- Uptime
- 1.00×
- heal flat boost1.024
- stat buff0.888
- aether power0.648
- family attack damage heal0.012
- family minion bonus damage0.001