Isrod
5★ · Fire · Paladin · Average · villains
Base stats
- Attack
- 758
- Defense
- 768
- Health
- 1423
Description
On cast
- Hits the target and nearby enemies for 260% damage.
- Adds counterattack mechanics (pct 110, turns 3).
- Adds counterattack mana regeneration mechanics (turns 3).
Family
- Adds family minion bonus damage mechanics.
- Adds minion bonus damage mechanics (pct 40).
- Adds family attack damage heal mechanics (chance pct 10).
- Adds normal damage lifesteal mechanics (pct of damage 15, turns 4).
Aether
- Aether power: Ailment Immunity.
Scores
Overall
32D
Rank 1138 of 1,280
Offense
32D
Rank 1147 of 1,280
Defense
32D+
Rank 1131 of 1,280
Titan
33D
Rank 1146 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Vengeful Scythe), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- -0.80
- Special
- -0.43
- Uptime
- 1.00×
- damage2.764
- counterattack0.619
- counterattack mana regeneration0.619
- aether power0.274
- family minion bonus damage0.015
- family attack damage heal0.015
Defense
- Stats
- -0.79
- Special
- -0.42
- Uptime
- 1.00×
- damage2.211
- counterattack1.361
- counterattack mana regeneration0.619
- aether power0.421
- family attack damage heal0.024
- family minion bonus damage0.020
Titan
- Stats
- -0.80
- Special
- -0.36
- Uptime
- 1.00×
- damage1.675
- counterattack1.114
- counterattack mana regeneration0.155
- aether power0.084
- family attack damage heal0.012
- family minion bonus damage0.001