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Jabbar

4★ · Dark · Monk · Average · sand

Base stats

Attack
531
Defense
690
Health
1323

Description

On cast

  • Hits the target and nearby enemies for 235% damage.
  • Applies 172 Sand damage over time to the target and nearby enemies for 4 turns.
  • Lowers healing received by 75% for the target and nearby enemies for 2 turns.
  • Applies cleanse to the caster.

Family

  • Family bonus raises defense by 5%.

Aether

  • Aether power: Counterattack.

Scores

Overall

42C

Rank 235 of 327

Offense

38C-

Rank 264 of 327

Defense

47B-

Rank 187 of 327

Titan

42C

Rank 231 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Sand Gale), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
-0.82
Special
+0.04
Uptime
1.00×
  • stat debuff1.782
  • damage1.326
  • dot0.397
  • status effect0.360
  • aether power0.270
  • family stat bonus0.000

Defense

Stats
-0.19
Special
-0.03
Uptime
1.00×
  • stat debuff1.426
  • damage1.061
  • aether power0.594
  • status effect0.405
  • dot0.397
  • family stat bonus0.000

Titan

Stats
-0.71
Special
+0.17
Uptime
1.00×
  • stat debuff1.296
  • damage1.061
  • aether power0.486
  • dot0.378
  • status effect0.270
  • family stat bonus0.000