Jabbar
4★ · Dark · Monk · Average · sand
Base stats
- Attack
- 531
- Defense
- 690
- Health
- 1323
Description
On cast
- Hits the target and nearby enemies for 235% damage.
- Applies 172 Sand damage over time to the target and nearby enemies for 4 turns.
- Lowers healing received by 75% for the target and nearby enemies for 2 turns.
- Applies cleanse to the caster.
Family
- Family bonus raises defense by 5%.
Aether
- Aether power: Counterattack.
Scores
Overall
42C
Rank 235 of 327
Offense
38C-
Rank 264 of 327
Defense
47B-
Rank 187 of 327
Titan
42C
Rank 231 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Sand Gale), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.82
- Special
- +0.04
- Uptime
- 1.00×
- stat debuff1.782
- damage1.326
- dot0.397
- status effect0.360
- aether power0.270
- family stat bonus0.000
Defense
- Stats
- -0.19
- Special
- -0.03
- Uptime
- 1.00×
- stat debuff1.426
- damage1.061
- aether power0.594
- status effect0.405
- dot0.397
- family stat bonus0.000
Titan
- Stats
- -0.71
- Special
- +0.17
- Uptime
- 1.00×
- stat debuff1.296
- damage1.061
- aether power0.486
- dot0.378
- status effect0.270
- family stat bonus0.000