Rana
5★ · Holy · Monk · Average · sand
Base stats
- Attack
- 735
- Defense
- 710
- Health
- 1367
Description
On cast
- Hits the target and nearby enemies for 185% damage.
- Applies 402 Sand damage over time to the target and nearby enemies for 3 turns.
- Lowers healing received by 75% for the target and nearby enemies for 2 turns.
- Applies cleanse to the caster.
Family
- Family bonus raises defense by 5%.
Aether
- Aether power: Counterattack.
Scores
Overall
31D-
Rank 1187 of 1,280
Offense
31D
Rank 1184 of 1,280
Defense
31D
Rank 1189 of 1,280
Titan
32D
Rank 1179 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Sand Storm), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- -0.87
- Special
- -0.41
- Uptime
- 1.00×
- damage1.907
- stat debuff1.782
- dot0.929
- status effect0.360
- aether power0.270
- family stat bonus0.000
Defense
- Stats
- -0.86
- Special
- -0.43
- Uptime
- 1.00×
- damage1.526
- stat debuff1.426
- dot0.929
- aether power0.594
- status effect0.405
- family stat bonus0.000
Titan
- Stats
- -0.87
- Special
- -0.33
- Uptime
- 1.00×
- stat debuff1.296
- damage1.156
- dot0.884
- aether power0.486
- status effect0.270
- family stat bonus0.000