Junaid
4★ · Fire · Fighter · Fast · moon
Base stats
- Attack
- 748
- Defense
- 573
- Health
- 1260
Description
On cast
- Hits the target for 400% damage.
- Adds damage linked heal mechanics (pct of damage 30, damage pct 400).
Passive
- Adds chance block mechanics (chance pct 50).
- Hits all enemies for 70% damage.
- Lowers mana generation by 24% for all enemies for 3 turns.
Family
- Adds family incoming special damage trigger mechanics (chance pct 50, defeat chance pct 75).
- Lowers defense by 24% for the target for 2 turns.
- Applies 146 Water damage over time to the target for 2 turns.
Aether
- Aether power: Special Boost.
Scores
Overall
55A-
Rank 103 of 327
Offense
55A-
Rank 105 of 327
Defense
53B+
Rank 124 of 327
Titan
58A-
Rank 81 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Slash and Support), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.08
- Special
- +0.43
- Uptime
- 1.20×
- damage2.543
- damage linked heal1.948
- chance block1.076
- aether power0.413
- family incoming special damage trigger0.070
Defense
- Stats
- -0.36
- Special
- +0.56
- Uptime
- 1.20×
- damage linked heal3.061
- damage2.035
- chance block0.861
- aether power0.365
- family incoming special damage trigger0.060
Titan
- Stats
- -0.10
- Special
- +0.66
- Uptime
- 1.20×
- damage2.543
- damage linked heal1.670
- chance block0.585
- aether power0.437
- family incoming special damage trigger0.091