Jarif C1
3★ · Ice · Cleric · Average · moon
Base stats
- Attack
- 551
- Defense
- 398
- Health
- 901
Description
On cast
- Hits the target for 300% damage.
- Blocks new buffs on the target for 3 turns.
Passive
- Adds chance block mechanics (chance pct 93.6).
- Hits all enemies for 70% damage.
- Lowers mana generation by 24% for all enemies for 3 turns.
- Adds ailment immunity mechanics (turns 4).
Family
- Adds family incoming special damage trigger mechanics (chance pct 50, defeat chance pct 75).
- Lowers defense by 24% for the target for 2 turns.
- Applies 114 Water damage over time to the target for 2 turns.
Aether
- Aether power: Defense Up.
Scores
Overall
56A-
Rank 85 of 269
Offense
58A-
Rank 73 of 269
Defense
51B
Rank 117 of 269
Titan
58A-
Rank 73 of 269
Scores are an index: 50 is the average 3★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 3★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Disabling Study), both measured against other 3★ heroes. Positive means above average.
Offense
- Stats
- +0.40
- Special
- +0.15
- Uptime
- 1.00×
- chance block1.790
- damage1.405
- aether power0.389
- buff block0.214
- family incoming special damage trigger0.066
- ailment immunity0.003
Defense
- Stats
- +0.13
- Special
- -0.05
- Uptime
- 1.00×
- chance block1.432
- damage1.124
- aether power0.389
- buff block0.154
- family incoming special damage trigger0.056
- ailment immunity0.005
Titan
- Stats
- +0.40
- Special
- +0.11
- Uptime
- 1.00×
- damage1.405
- chance block0.986
- aether power0.432
- family incoming special damage trigger0.085
- buff block0.052
- ailment immunity0.001