Faiez
3★ · Nature · Cleric · Slow · sun
Base stats
- Attack
- 465
- Defense
- 490
- Health
- 849
Description
On cast
- Boosts health by 350 for all allies.
- Adds ailment immunity mechanics (turns 4).
- Raises defense by 30% for all allies for 4 turns.
Passive
- Adds chance block mechanics (chance pct 70).
- Restores 10% health to all allies.
- Applies cleanse to all allies.
Family
- Adds family incoming special damage trigger mechanics (chance pct 50, defeat chance pct 75).
- Lowers accuracy by 35% for the target for 2 turns.
- Applies 114 Burn damage over time to the target for 2 turns.
Aether
- Aether power: Heal Increase.
Scores
Overall
52B+
Rank 107 of 269
Offense
49B-
Rank 138 of 269
Defense
57A-
Rank 81 of 269
Titan
51B+
Rank 111 of 269
Scores are an index: 50 is the average 3★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 3★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Plentiful Harvest), both measured against other 3★ heroes. Positive means above average.
Offense
- Stats
- -0.25
- Special
- +0.19
- Uptime
- 0.80×
- stat buff1.296
- chance block0.886
- heal flat boost0.857
- ailment immunity0.608
- aether power0.583
- family incoming special damage trigger0.060
Defense
- Stats
- +0.02
- Special
- +0.42
- Uptime
- 0.80×
- heal flat boost1.347
- stat buff1.296
- chance block1.143
- ailment immunity0.936
- aether power0.583
- family incoming special damage trigger0.051
Titan
- Stats
- -0.20
- Special
- +0.29
- Uptime
- 0.80×
- stat buff1.440
- heal flat boost0.735
- chance block0.700
- aether power0.648
- ailment immunity0.187
- family incoming special damage trigger0.077