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Azmia

4★ · Ice · Monk · Average · sun

Base stats

Attack
584
Defense
745
Health
1326

Description

On cast

  • Restores 15% health to all allies.
  • Adds counterattack mechanics (pct 100, turns 4, increment per counter pct 5, max pct 130).

Passive

  • Adds chance block mechanics (chance pct 60).
  • Restores 10% health to all allies.
  • Applies cleanse to all allies.

Family

  • Adds family incoming special damage trigger mechanics (chance pct 50, defeat chance pct 75).
  • Lowers accuracy by 35% for the target for 2 turns.
  • Applies 146 Burn damage over time to the target for 2 turns.

Aether

  • Aether power: Damage Reduction.

Scores

Overall

42C

Rank 228 of 327

Offense

37D+

Rank 281 of 327

Defense

49B

Rank 153 of 327

Titan

43C+

Rank 214 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Counterstance), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
-0.53
Special
-0.36
Uptime
1.00×
  • counterattack0.778
  • chance block0.760
  • heal0.525
  • aether power0.274
  • family incoming special damage trigger0.064

Defense

Stats
-0.04
Special
+0.00
Uptime
1.00×
  • counterattack1.712
  • chance block0.980
  • heal0.825
  • aether power0.274
  • family incoming special damage trigger0.055

Titan

Stats
-0.45
Special
-0.00
Uptime
1.00×
  • counterattack1.401
  • chance block0.600
  • heal0.450
  • aether power0.305
  • family incoming special damage trigger0.084