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Gramps C1

3★ · Nature · Druid · Slow · abyss

Fully developed stats

LB2 with a balanced 25-talent path.

Attack
842
Defense
797
Health
1543

Description

On cast

  • Adds revive mechanics (chance pct 33, hp pct 23).
  • Restores a total of 324 health to all allies over 4 turns.

Passive

  • Adds special damage mitigation mechanics (chance pct 100, reduction pct 20).

Family

  • Adds family underwild gem damage mechanics (chance pct 20, spawnable share 0.999594351807927, damage ticks 1).
  • Hits the target for 25 flat damage.

Aether

  • Aether power: Regen.

Scores

Overall

50B-

Rank 138 of 271

Offense

46C+

Rank 166 of 271

Defense

65A+

Rank 29 of 271

Titan

42C

Rank 188 of 271

Scores are an index: 50 is the average 3★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.

A tier is a live standing among today's 3★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Gardener's Remedy), both measured against other 3★ heroes. Positive means above average.

Offense

Stats
-0.41
Special
+0.13
Uptime
0.80×
  • revive3.151
  • hot0.603
  • special damage mitigation0.419
  • aether power0.176
  • family underwild gem damage0.002

Defense

Stats
+0.05
Special
+0.93
Uptime
0.80×
  • revive6.302
  • hot1.004
  • special damage mitigation0.762
  • aether power0.293
  • family underwild gem damage0.002

Titan

Stats
-0.11
Special
-0.39
Uptime
0.80×
  • revive1.575
  • hot0.502
  • aether power0.146
  • family underwild gem damage0.002
  • special damage mitigation0.000