Inari
5★ · Holy · Rogue · Average · japanese
Base stats
- Attack
- 813
- Defense
- 642
- Health
- 1312
Description
On cast
- Hits all enemies for 180% damage.
- Adds dodge chance mechanics (chance pct 56, turns 3).
- Adds delayed minion summon mechanics (hp pct 8, attack pct 30, chance pct 56, delay turns 1, owner mana pct 7).
Family
- Adds family mana generation bonus mechanics (pct 3).
Aether
- Aether power: Attack Up.
Scores
Overall
30D-
Rank 1237 of 1,280
Offense
31D
Rank 1196 of 1,280
Defense
29D-
Rank 1263 of 1,280
Titan
31D-
Rank 1239 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Lucky Nine), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- -0.83
- Special
- -0.47
- Uptime
- 1.03×
- damage2.550
- delayed minion summon0.726
- dodge chance0.573
- aether power0.389
- family mana generation bonus0.000
Defense
- Stats
- -0.94
- Special
- -0.47
- Uptime
- 1.03×
- damage2.040
- dodge chance1.042
- delayed minion summon0.854
- aether power0.389
- family mana generation bonus0.000
Titan
- Stats
- -0.84
- Special
- -0.43
- Uptime
- 1.03×
- damage1.244
- aether power0.432
- delayed minion summon0.278
- dodge chance0.000
- family mana generation bonus0.000