Tokage Daigo
4★ · Dark · Ranger · Charge · ronin
Base stats
- Attack
- 892
- Defense
- 794
- Health
- 1294
Description
On cast
- Adds tiered mechanics.
- Hits the target for 180% damage.
- Adds damage chain mechanics (minor no).
- Applies 398 Poison damage over time to the target for 2 turns.
- Adds defensive buff bypass mechanics (chance pct 65).
- Hits the target for 280% damage.
- Adds damage chain mechanics (minor no).
- Applies 597 Poison damage over time to the target for 3 turns.
- Adds defensive buff bypass mechanics (chance pct 85).
- Hits the target for 380% damage.
- Adds damage chain mechanics (minor no).
- Applies 796 Poison damage over time to the target for 4 turns.
- Adds defensive buff bypass mechanics (chance pct 100).
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
- Adds boosted healing prevention mechanics.
- Adds on defeat attacker damage mechanics (pct 400).
- Adds on defeat attacker bleed mechanics (amount 1200, turns 3).
Family
- Adds family defensive buff bypass bonus mechanics.
- Adds defensive buff bypass mechanics (chance pct 30).
- Adds 5% mana for the caster.
Aether
- Aether power: Attack Up.
Scores
Overall
69A+
Rank 36 of 327
Offense
71A+
Rank 28 of 327
Defense
65A+
Rank 48 of 327
Titan
70A+
Rank 29 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Lethal Strikes), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- +0.94
- Special
- +0.47
- Uptime
- 1.00×
- tiered3.489
- boosted healing prevention0.791
- on defeat attacker damage0.531
- aether power0.389
- on defeat attacker bleed0.178
- family defensive buff bypass bonus0.114
- enemy minion hp reduction0.093
- conditional bonus0.000
Defense
- Stats
- +0.54
- Special
- +0.45
- Uptime
- 1.00×
- tiered3.007
- on defeat attacker damage0.834
- boosted healing prevention0.633
- aether power0.389
- on defeat attacker bleed0.281
- enemy minion hp reduction0.124
- family defensive buff bypass bonus0.101
- conditional bonus0.000
Titan
- Stats
- +0.85
- Special
- +0.48
- Uptime
- 1.00×
- tiered3.177
- on defeat attacker damage0.455
- aether power0.432
- on defeat attacker bleed0.153
- family defensive buff bypass bonus0.016
- enemy minion hp reduction0.008
- boosted healing prevention0.000
- conditional bonus0.000