Mizuno Seiko
5★ · Nature · Monk · Charge · ronin
Base stats
- Attack
- 1417
- Defense
- 1359
- Health
- 2391
Description
On cast
- Adds tiered mechanics.
- Applies dispel to the target.
- Hits the target for 430% damage.
- Blocks new buffs on the target for 2 turns.
- Applies dispel to the target and nearby enemies.
- Hits the target and nearby enemies for 440% damage.
- Blocks new buffs on the target and nearby enemies for 3 turns.
- Applies dispel to all enemies.
- Hits all enemies for 540% damage.
- Blocks new buffs on all enemies for 5 turns.
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
- Adds boosted healing prevention mechanics.
- Adds on defeat attacker damage mechanics (pct 450).
- Adds on defeat attacker bleed mechanics (amount 1500, turns 3).
Family
- Adds family defensive buff bypass bonus mechanics.
- Adds defensive buff bypass mechanics (chance pct 30).
- Adds 5% mana for the caster.
Aether
- Aether power: Special Boost.
Scores
Overall
70A+
Rank 114 of 1,280
Offense
69A+
Rank 118 of 1,280
Defense
68A+
Rank 130 of 1,280
Titan
71S-
Rank 93 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Spiritual Stance), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.86
- Special
- +0.43
- Uptime
- 1.00×
- tiered8.603
- on defeat attacker damage0.949
- boosted healing prevention0.791
- aether power0.413
- on defeat attacker bleed0.223
- family defensive buff bypass bonus0.114
- enemy minion hp reduction0.093
- conditional bonus0.000
Defense
- Stats
- +0.81
- Special
- +0.40
- Uptime
- 1.00×
- tiered7.230
- on defeat attacker damage1.491
- boosted healing prevention0.633
- aether power0.365
- on defeat attacker bleed0.351
- enemy minion hp reduction0.124
- family defensive buff bypass bonus0.101
- conditional bonus0.000
Titan
- Stats
- +0.85
- Special
- +0.54
- Uptime
- 1.00×
- tiered8.172
- on defeat attacker damage0.813
- aether power0.437
- on defeat attacker bleed0.191
- family defensive buff bypass bonus0.016
- enemy minion hp reduction0.008
- boosted healing prevention0.000
- conditional bonus0.000