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Hiyori

5★ · Holy · Sorcerer · Charge · ronin

Fully developed stats

LB2 with a balanced 25-talent path.

Attack
1956
Defense
1727
Health
3304

Description

On cast

  • Adds tiered mechanics.
  • Restores 15% health to all allies.
  • Adds revive mechanics (chance pct 30, hp pct 30).
  • Adds mana over time mechanics (turns 2, pct 10).
  • Restores 35% health to all allies.
  • Adds revive mechanics (chance pct 40, hp pct 40).
  • Applies cleanse to all allies.
  • Adds mana over time mechanics (turns 3, pct 10).
  • Restores 55% health to all allies.
  • Adds revive mechanics (chance pct 60, hp pct 60).
  • Applies cleanse to all allies.
  • Adds mana over time mechanics (turns 5, pct 15).

Passive

  • Adds enemy minion hp reduction mechanics (pct 50).
  • Adds boosted healing prevention mechanics.
  • Adds on defeat attacker damage mechanics (pct 450).
  • Adds on defeat attacker bleed mechanics (amount 1500, turns 3).

Family

  • Adds family defensive buff bypass bonus mechanics.
  • Adds defensive buff bypass mechanics (chance pct 30).
  • Adds 5% mana for the caster.

Aether

  • Aether power: Regen.

Scores

Overall

62A

Rank 241 of 1,322

Offense

63A

Rank 276 of 1,322

Defense

72S

Rank 46 of 1,322

Titan

51B+

Rank 499 of 1,322

Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Sensu of Immortality), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
+0.67
Special
+0.21
Uptime
1.00×
  • tiered6.522
  • on defeat attacker damage0.648
  • boosted healing prevention0.432
  • aether power0.176
  • family defensive buff bypass bonus0.114
  • on defeat attacker bleed0.110
  • enemy minion hp reduction0.093
  • conditional bonus0.000

Defense

Stats
+0.65
Special
+0.84
Uptime
1.00×
  • tiered11.324
  • on defeat attacker damage1.018
  • boosted healing prevention0.346
  • aether power0.293
  • on defeat attacker bleed0.173
  • enemy minion hp reduction0.124
  • family defensive buff bypass bonus0.101
  • conditional bonus0.000

Titan

Stats
+0.22
Special
-0.12
Uptime
1.00×
  • tiered3.852
  • on defeat attacker damage0.555
  • aether power0.146
  • on defeat attacker bleed0.095
  • family defensive buff bypass bonus0.016
  • enemy minion hp reduction0.008
  • boosted healing prevention0.000
  • conditional bonus0.000