Asakura Masao
5★ · Fire · Paladin · Charge · ronin
Base stats
- Attack
- 1341
- Defense
- 1382
- Health
- 2371
Description
On cast
- Adds tiered mechanics.
- Hits the target for 280% damage.
- Adds damage chain mechanics (minor no).
- Adds growth stat modifier mechanics (attack 100, defense 100).
- Hits the target for 430% damage.
- Adds damage chain mechanics (minor no).
- Adds growth stat modifier mechanics (attack 175, defense 175).
- Hits the target for 650% damage.
- Adds damage chain mechanics (minor no).
- Adds growth stat modifier mechanics (attack 650, defense 650).
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
- Adds boosted healing prevention mechanics.
- Adds on defeat attacker damage mechanics (pct 450).
- Adds on defeat attacker bleed mechanics (amount 1500, turns 3).
Family
- Adds family defensive buff bypass bonus mechanics.
- Adds defensive buff bypass mechanics (chance pct 30).
- Adds 5% mana for the caster.
Aether
- Aether power: Damage Reduction.
Scores
Overall
63A
Rank 242 of 1,280
Offense
63A
Rank 271 of 1,280
Defense
63A
Rank 267 of 1,280
Titan
64A+
Rank 210 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Two Sword Technique), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.76
- Special
- +0.11
- Uptime
- 1.00×
- tiered5.338
- on defeat attacker damage0.898
- boosted healing prevention0.791
- aether power0.274
- on defeat attacker bleed0.223
- family defensive buff bypass bonus0.114
- enemy minion hp reduction0.093
- conditional bonus0.000
Defense
- Stats
- +0.77
- Special
- +0.10
- Uptime
- 1.00×
- tiered4.386
- on defeat attacker damage1.411
- boosted healing prevention0.633
- on defeat attacker bleed0.351
- aether power0.274
- enemy minion hp reduction0.124
- family defensive buff bypass bonus0.101
- conditional bonus0.000
Titan
- Stats
- +0.75
- Special
- +0.17
- Uptime
- 1.00×
- tiered4.912
- on defeat attacker damage0.769
- aether power0.305
- on defeat attacker bleed0.191
- family defensive buff bypass bonus0.016
- enemy minion hp reduction0.008
- boosted healing prevention0.000
- conditional bonus0.000