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Zircon

5★ · Ice · Fighter · Charge · ninja

Fully developed stats

LB2 with a balanced 25-talent path.

Attack
1167
Defense
1103
Health
2067

Description

On cast

  • Adds tiered mechanics.
  • Restores a total of 144 boosted health to all allies over 2 turns.
  • Raises defense by 24% for all allies for 2 turns.
  • Adds hit triggered stat ramp mechanics (step pct 5, max stacks 5).
  • Raises defense by 5% for all allies for 1 turns.
  • Adds ally buff removal immunity mechanics (turns 2).
  • Restores a total of 504 boosted health to all allies over 3 turns.
  • Raises defense by 34% for all allies for 3 turns.
  • Adds hit triggered stat ramp mechanics (step pct 5, max stacks 5).
  • Raises defense by 5% for all allies for 1 turns.
  • Adds ally buff removal immunity mechanics (turns 3).
  • Restores a total of 980 boosted health to all allies over 4 turns.
  • Raises defense by 54% for all allies for 4 turns.
  • Adds hit triggered stat ramp mechanics (step pct 5, max stacks 5).
  • Raises defense by 5% for all allies for 1 turns.
  • Adds ally buff removal immunity mechanics (turns 4).

Passive

  • Adds enemy minion hp reduction mechanics (pct 50).

Family

  • Adds family dodge reaction bonus mechanics (reaction chance pct 5).
  • Adds dodge chance mechanics (chance pct 5, turns 4).
  • Adds counterattack mechanics (pct 60, turns 4).

Aether

  • Aether power: Heal Increase.

Scores

Overall

32D

Rank 1238 of 1,322

Offense

30D

Rank 1221 of 1,322

Defense

31D

Rank 1175 of 1,322

Titan

36D

Rank 1191 of 1,322

Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Wall of Ki), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
-0.82
Special
-0.51
Uptime
1.00×
  • tiered2.287
  • aether power0.437
  • enemy minion hp reduction0.093
  • family dodge reaction bonus0.052

Defense

Stats
-0.78
Special
-0.47
Uptime
1.00×
  • tiered3.013
  • aether power0.437
  • enemy minion hp reduction0.124
  • family dodge reaction bonus0.099

Titan

Stats
-0.27
Special
-0.66
Uptime
1.00×
  • tiered2.208
  • aether power0.486
  • family dodge reaction bonus0.024
  • enemy minion hp reduction0.008