Shale
4★ · Fire · Wizard · Charge · ninja
Base stats
- Attack
- 603
- Defense
- 626
- Health
- 1423
Description
On cast
- Adds tiered mechanics.
- Restores 411 health each turn to the caster for 3 turns.
- Applies cleanse to the caster.
- Restores 549 health each turn to the caster and nearby allies for 3 turns.
- Applies cleanse to the caster and nearby allies.
- Restores 714 health each turn to all allies for 3 turns.
- Applies cleanse to all allies.
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Adds counterattack mechanics (pct 60, turns 4).
Aether
- Aether power: Damage Reduction.
Scores
Overall
37D+
Rank 274 of 327
Offense
35D
Rank 299 of 327
Defense
41C
Rank 246 of 327
Titan
37D+
Rank 279 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Channel Ki), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.39
- Special
- -0.64
- Uptime
- 1.00×
- tiered0.935
- aether power0.274
- enemy minion hp reduction0.093
- family dodge reaction bonus0.052
Defense
- Stats
- -0.03
- Special
- -0.58
- Uptime
- 1.00×
- tiered1.343
- aether power0.274
- enemy minion hp reduction0.124
- family dodge reaction bonus0.099
Titan
- Stats
- -0.28
- Special
- -0.59
- Uptime
- 1.00×
- tiered0.746
- aether power0.305
- family dodge reaction bonus0.024
- enemy minion hp reduction0.008