Nomad
5★ · Fire · Fighter · Charge · ninja
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1825
- Defense
- 1390
- Health
- 2483
Description
On cast
- Adds tiered mechanics.
- Hits the target for 400% damage.
- Adds execute damage mechanics (pct 600, threshold pct 50, base pct 400).
- Adds minion damage bypass mechanics.
- Adds on kill effect mechanics (per enemy no).
- Raises mana generation by 20% for all allies for 2 turns.
- Hits the target and nearby enemies for 425% damage.
- Adds execute damage mechanics (pct 638, threshold pct 50, base pct 425).
- Adds minion damage bypass mechanics.
- Adds on kill effect mechanics (per enemy no).
- Raises mana generation by 30% for all allies for 3 turns.
- Hits all enemies for 450% damage.
- Adds execute damage mechanics (pct 675, threshold pct 50, base pct 450).
- Adds minion damage bypass mechanics.
- Adds on kill effect mechanics (per enemy no).
- Raises mana generation by 40% for all allies for 4 turns.
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Adds counterattack mechanics (pct 60, turns 4).
Aether
- Aether power: Attack Up.
Scores
Overall
48B-
Rank 706 of 1,322
Offense
48B-
Rank 714 of 1,322
Defense
44C+
Rank 801 of 1,322
Titan
52B+
Rank 477 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Silent Takedown), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.10
- Special
- -0.21
- Uptime
- 1.00×
- tiered5.204
- aether power0.292
- enemy minion hp reduction0.093
- family dodge reaction bonus0.052
Defense
- Stats
- -0.10
- Special
- -0.28
- Uptime
- 1.00×
- tiered4.211
- aether power0.292
- enemy minion hp reduction0.124
- family dodge reaction bonus0.099
Titan
- Stats
- +0.02
- Special
- +0.12
- Uptime
- 1.00×
- tiered5.167
- aether power0.324
- family dodge reaction bonus0.024
- enemy minion hp reduction0.008