Morganite
3★ · Dark · Sorcerer · Charge · ninja
Base stats
- Attack
- 540
- Defense
- 481
- Health
- 702
Description
On cast
- Adds tiered mechanics.
- Applies 64 Poison damage over time to all enemies for 2 turns.
- Lowers accuracy by 40% for all enemies for 2 turns.
- Applies 196 Poison damage over time to all enemies for 4 turns.
- Lowers accuracy by 40% for all enemies for 4 turns.
- Applies 354 Poison damage over time to all enemies for 6 turns.
- Lowers accuracy by 40% for all enemies for 6 turns.
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Adds counterattack mechanics (pct 60, turns 4).
Aether
- Aether power: Ailment Immunity.
Scores
Overall
41C
Rank 197 of 269
Offense
43C
Rank 181 of 269
Defense
39C-
Rank 215 of 269
Titan
40C-
Rank 200 of 269
Scores are an index: 50 is the average 3★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 3★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Cursed Fumes), both measured against other 3★ heroes. Positive means above average.
Offense
- Stats
- -0.17
- Special
- -0.28
- Uptime
- 1.00×
- tiered2.047
- aether power0.274
- enemy minion hp reduction0.093
- family dodge reaction bonus0.052
Defense
- Stats
- -0.44
- Special
- -0.29
- Uptime
- 1.00×
- tiered1.716
- aether power0.421
- enemy minion hp reduction0.124
- family dodge reaction bonus0.099
Titan
- Stats
- -0.25
- Special
- -0.39
- Uptime
- 1.00×
- tiered1.270
- aether power0.084
- family dodge reaction bonus0.024
- enemy minion hp reduction0.008