Malum
5★ · Fire · Rogue · Charge · ninja
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1873
- Defense
- 1439
- Health
- 2223
Description
On cast
- Adds tiered mechanics.
- Adds max health reduction mechanics (amount 500).
- Adds boosted health extra removal mechanics (amount 500).
- Hits the target and nearby enemies for 250% damage.
- Adds max health reduction mechanics (amount 650).
- Adds boosted health extra removal mechanics (amount 650).
- Hits the target and nearby enemies for 375% damage.
- Adds defensive buff bypass mechanics (chance pct 100).
- Adds max health reduction mechanics (amount 800).
- Adds boosted health extra removal mechanics (amount 800).
- Hits the target and nearby enemies for 500% damage.
- Adds defensive buff bypass mechanics (chance pct 100).
- Adds resisted healing damage mechanics (damage amount 450, turns 6).
Passive
- Adds enemy minion hp reduction mechanics (pct 50).
Family
- Adds family dodge reaction bonus mechanics (reaction chance pct 5).
- Adds dodge chance mechanics (chance pct 5, turns 4).
- Adds counterattack mechanics (pct 60, turns 4).
Aether
- Aether power: Rage.
Scores
Overall
45C+
Rank 803 of 1,322
Offense
48B-
Rank 716 of 1,322
Defense
43C+
Rank 829 of 1,322
Titan
42C
Rank 917 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Lacerating Leap), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.05
- Special
- -0.17
- Uptime
- 1.00×
- tiered6.311
- aether power0.219
- enemy minion hp reduction0.093
- family dodge reaction bonus0.052
Defense
- Stats
- -0.22
- Special
- -0.23
- Uptime
- 1.00×
- tiered5.319
- aether power0.219
- enemy minion hp reduction0.124
- family dodge reaction bonus0.099
Titan
- Stats
- -0.01
- Special
- -0.53
- Uptime
- 1.00×
- tiered2.933
- aether power0.243
- family dodge reaction bonus0.024
- enemy minion hp reduction0.008