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Garnet

5★ · Fire · Sorcerer · Charge · ninja

Base stats

Attack
731
Defense
751
Health
1481

Description

On cast

  • Adds tiered mechanics.
  • Boosts health by 230 for all allies.
  • Adds ailment immunity mechanics (turns 2).
  • Boosts health by 450 for all allies.
  • Adds ailment immunity mechanics (turns 3).
  • Boosts health by 750 for all allies.
  • Adds ailment immunity mechanics (turns 4).

Passive

  • Adds enemy minion hp reduction mechanics (pct 50).

Family

  • Adds family dodge reaction bonus mechanics (reaction chance pct 5).
  • Adds dodge chance mechanics (chance pct 5, turns 4).
  • Adds counterattack mechanics (pct 60, turns 4).

Aether

  • Aether power: Attack Up.

Scores

Overall

31D-

Rank 1217 of 1,280

Offense

30D-

Rank 1236 of 1,280

Defense

31D

Rank 1175 of 1,280

Titan

32D

Rank 1209 of 1,280

Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Awaken Ki), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
-0.81
Special
-0.53
Uptime
1.00×
  • tiered1.223
  • aether power0.389
  • enemy minion hp reduction0.093
  • family dodge reaction bonus0.052

Defense

Stats
-0.76
Special
-0.51
Uptime
1.00×
  • tiered1.912
  • aether power0.389
  • enemy minion hp reduction0.124
  • family dodge reaction bonus0.099

Titan

Stats
-0.80
Special
-0.44
Uptime
1.00×
  • tiered0.881
  • aether power0.432
  • family dodge reaction bonus0.024
  • enemy minion hp reduction0.008