Satinpimenter
5★ · Holy · Cleric · Average · moths
Base stats
- Attack
- 1242
- Defense
- 1221
- Health
- 1979
Description
On cast
- Applies dispel to the target and nearby enemies.
- Hits the target and nearby enemies for 420% damage.
- Applies 620 Toxin damage over time to the target and nearby enemies for 4 turns.
- Restores 1400 health each turn to the caster for 4 turns.
Passive
- Adds special damage mitigation mechanics (chance pct 15, reduction pct 100).
Family
- Adds family recurring turn effect mechanics (chance pct 100).
- Lowers mana generation by 30% for the target for 2 turns.
- Adds enemy minion hp reduction mechanics (pct 75, mega yes).
- Adds chance block mechanics (chance pct 12).
- Adds mana block mechanics (turns 1).
- Adds received damage amp mechanics (pct 80, turns 1).
Aether
- Aether power: Attack Up.
Scores
Overall
61A-
Rank 334 of 1,280
Offense
61A-
Rank 315 of 1,280
Defense
61A-
Rank 348 of 1,280
Titan
59A-
Rank 346 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Toxic Incense), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.34
- Special
- +0.42
- Uptime
- 1.00×
- damage7.316
- dot1.603
- status effect1.320
- hot0.945
- family recurring turn effect0.778
- aether power0.389
- special damage mitigation0.189
Defense
- Stats
- +0.27
- Special
- +0.43
- Uptime
- 1.00×
- damage5.853
- dot1.603
- hot1.575
- status effect1.485
- family recurring turn effect0.661
- aether power0.389
- special damage mitigation0.343
Titan
- Stats
- +0.32
- Special
- +0.30
- Uptime
- 1.00×
- damage4.434
- dot1.364
- hot0.787
- family recurring turn effect0.779
- status effect0.600
- aether power0.432
- special damage mitigation0.000