Cel
5★ · Ice · Druid · Slow · masquerade
Base stats
- Attack
- 875
- Defense
- 906
- Health
- 1775
Description
On cast
- Summons minion for all allies, 40% HP, 50% attack.
- Adds dodge chance mechanics (chance pct 100, turns 1, nullify yes).
Passive
- Adds on owned minion death cleanse mechanics.
- Adds ailment immunity mechanics (turns 4).
Family
- Adds family start battle summon mechanics.
- Summons minion for the caster, 8% HP, 8% attack.
Aether
- Aether power: Regen.
Scores
Overall
38C
Rank 932 of 1,280
Offense
38C
Rank 940 of 1,280
Defense
40C
Rank 905 of 1,280
Titan
38C
Rank 942 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Summon Rock Golems), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- -0.39
- Special
- -0.43
- Uptime
- 0.80×
- summon2.816
- dodge chance0.426
- aether power0.189
- ailment immunity0.068
- family start battle summon0.058
- on owned minion death cleanse0.016
- conditional bonus0.000
Defense
- Stats
- -0.33
- Special
- -0.36
- Uptime
- 0.80×
- summon3.520
- dodge chance0.775
- aether power0.315
- ailment immunity0.105
- family start battle summon0.072
- on owned minion death cleanse0.018
- conditional bonus0.000
Titan
- Stats
- -0.37
- Special
- -0.42
- Uptime
- 0.80×
- summon1.232
- aether power0.158
- family start battle summon0.025
- ailment immunity0.021
- on owned minion death cleanse0.012
- conditional bonus0.000
- dodge chance0.000