Ajay
5★ · Holy · Barbarian · Fast · mahayoddha
Base stats
- Attack
- 1384
- Defense
- 1339
- Health
- 2360
Description
On cast
- Hits the target for 310% damage.
- Adds damage chain mechanics (minor no).
- Applies 933 Bleed damage over time to the target for 3 turns.
- Adds growth boon damage mechanics (multiplier 2, cap amount 600).
Passive
- Adds on damage received mana mechanics (mana pct 10).
- Adds minion bonus damage mechanics (pct 150).
Family
- Adds family recurring turn effect mechanics (chance pct 100).
- Adds growth stat modifier mechanics (attack 75, defense 75).
Aether
- Aether power: Attack Up.
Scores
Overall
64A
Rank 230 of 1,280
Offense
63A
Rank 266 of 1,280
Defense
62A
Rank 302 of 1,280
Titan
67A+
Rank 147 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Urumi Lashings), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.79
- Special
- +0.09
- Uptime
- 1.20×
- damage3.647
- dot1.306
- growth boon damage0.510
- aether power0.389
- damage chain0.336
- on damage received mana0.112
- family recurring turn effect0.080
- minion bonus damage0.056
- conditional bonus0.000
Defense
- Stats
- +0.76
- Special
- +0.02
- Uptime
- 1.20×
- damage2.917
- dot1.306
- growth boon damage0.408
- aether power0.389
- damage chain0.294
- on damage received mana0.112
- family recurring turn effect0.080
- minion bonus damage0.074
- conditional bonus0.000
Titan
- Stats
- +0.78
- Special
- +0.35
- Uptime
- 1.20×
- damage3.647
- dot2.053
- growth boon damage0.510
- aether power0.432
- family recurring turn effect0.089
- on damage received mana0.045
- minion bonus damage0.005
- damage chain0.000
- conditional bonus0.000