Anton
4★ · Nature · Cleric · Magic · magic
Base stats
- Attack
- 650
- Defense
- 639
- Health
- 1334
Description
On cast
- Adds tiered mechanics.
- Adds chance block mechanics (chance pct 60).
- Hits all enemies for 250% damage.
- Applies 92 Poison damage over time to all enemies for 2 turns.
- Adds revive mechanics (chance pct 44, hp pct 40).
- Restores 405 health each turn to all allies for 5 turns.
Passive
- Adds chance block mechanics (chance pct 50, fully charged chance pct 100).
- Restores 15% health to all allies.
Family
- Adds family random ally mana generation stack mechanics (chance pct 50, target share 0.25).
- Adds stacking stat modifier mechanics (max stacks 10).
- Raises mana generation by 5% for the caster for 1 turns.
Aether
- Aether power: Defense Up.
Scores
Overall
43C
Rank 225 of 327
Offense
42C
Rank 225 of 327
Defense
45C+
Rank 202 of 327
Titan
41C
Rank 238 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (High Noon Sun), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.33
- Special
- -0.21
- Uptime
- 1.00×
- tiered2.507
- aether power0.389
- chance block0.354
- family random ally mana generation stack0.007
Defense
- Stats
- -0.16
- Special
- -0.15
- Uptime
- 1.00×
- tiered2.665
- chance block0.561
- aether power0.389
- family random ally mana generation stack0.004
Titan
- Stats
- -0.28
- Special
- -0.32
- Uptime
- 1.00×
- tiered1.283
- aether power0.432
- chance block0.304
- family random ally mana generation stack0.008