Vonreine
4★ · Fire · Monk · Average · gargoyle
Base stats
- Attack
- 707
- Defense
- 680
- Health
- 1285
Description
On cast
- Hits the target and nearby enemies for 285% damage.
- Summons fiend for the target and nearby enemies.
- Adds generated mana siphon over time mechanics (turns 3.22, pct 30).
Passive
- Adds special damage mitigation mechanics (chance pct 100, reduction pct 90).
Family
- Adds family ailment immunity bonus mechanics.
- Adds ailment immunity mechanics (turns 4).
Aether
- Aether power: Fiend Resist.
Scores
Overall
55A-
Rank 105 of 327
Offense
57A-
Rank 90 of 327
Defense
59A
Rank 78 of 327
Titan
49B
Rank 147 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Firing on all Cylinders), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.10
- Special
- +0.58
- Uptime
- 1.00×
- damage2.826
- generated mana siphon over time1.881
- special damage mitigation1.134
- summon0.462
- aether power0.216
- family ailment immunity bonus0.015
- conditional bonus0.000
Defense
- Stats
- -0.10
- Special
- +0.70
- Uptime
- 1.00×
- damage2.261
- special damage mitigation2.061
- generated mana siphon over time1.613
- summon0.577
- aether power0.274
- family ailment immunity bonus0.023
- conditional bonus0.000
Titan
- Stats
- -0.10
- Special
- +0.04
- Uptime
- 1.00×
- damage1.713
- generated mana siphon over time1.339
- summon0.122
- family ailment immunity bonus0.005
- special damage mitigation0.000
- conditional bonus0.000
- aether power0.000