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Grumbl

4★ · Ice · Ranger · Slow · gargoyle

Base stats

Attack
697
Defense
684
Health
1296

Description

On cast

  • Adds special damage mitigation mechanics (excludes caster yes, chance pct 100, reduction pct 90).
  • Restores 510 health each turn to all allies for 3 turns.
  • Applies cleanse to all allies.

Passive

  • Adds special damage mitigation mechanics (chance pct 100, reduction pct 90).

Family

  • Adds family ailment immunity bonus mechanics.
  • Adds ailment immunity mechanics (turns 4).

Aether

  • Aether power: Regen.

Scores

Overall

47B-

Rank 170 of 327

Offense

46B-

Rank 175 of 327

Defense

55A-

Rank 105 of 327

Titan

40C-

Rank 254 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Moon Boomerang), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
-0.12
Special
-0.13
Uptime
0.80×
  • special damage mitigation1.385
  • special damage mitigation1.134
  • status effect0.800
  • hot0.765
  • aether power0.189
  • family ailment immunity bonus0.015
  • conditional bonus0.000
  • conditional bonus0.000

Defense

Stats
-0.08
Special
+0.44
Uptime
0.80×
  • special damage mitigation2.519
  • special damage mitigation2.061
  • hot1.275
  • status effect0.900
  • aether power0.315
  • family ailment immunity bonus0.023
  • conditional bonus0.000
  • conditional bonus0.000

Titan

Stats
-0.11
Special
-0.57
Uptime
0.80×
  • hot0.637
  • status effect0.600
  • aether power0.158
  • family ailment immunity bonus0.005
  • special damage mitigation0.000
  • conditional bonus0.000
  • special damage mitigation0.000
  • conditional bonus0.000