Melendor
4★ · Nature · Druid · Average · classic
Base stats
- Attack
- 714
- Defense
- 586
- Health
- 1000
Description
On cast
- Restores 42% health to all allies.
- Applies dispel to all enemies.
Aether
- Aether power: Ailment Immunity.
Scores
Overall
30D-
Rank 321 of 327
Offense
32D-
Rank 311 of 327
Defense
29D-
Rank 314 of 327
Titan
29D-
Rank 322 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Fog of the Fallen), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.75
- Special
- -0.43
- Uptime
- 1.00×
- status effect1.640
- heal1.470
- aether power0.274
Defense
- Stats
- -1.13
- Special
- -0.27
- Uptime
- 1.00×
- heal2.310
- status effect1.845
- aether power0.421
Titan
- Stats
- -0.85
- Special
- -0.53
- Uptime
- 1.00×
- heal1.260
- status effect0.600
- aether power0.084