Raleigh
4★ · Nature · Druid · Slow · stag
Base stats
- Attack
- 656
- Defense
- 714
- Health
- 1272
Description
On cast
- Boosts health by 500 for all allies.
- Raises attack by 37.5% for all allies for 5 turns.
- Raises mana generation by 24% for all allies for 5 turns.
Passive
- Adds on buff received heal mechanics (chance pct 100, hp pct 5).
Family
- Adds family received ailment conversion mechanics.
- Raises attack by 40% for the caster for 3 turns.
Aether
- Aether power: Regen.
Scores
Overall
45C+
Rank 196 of 327
Offense
42C
Rank 229 of 327
Defense
47B-
Rank 183 of 327
Titan
46B-
Rank 178 of 327
Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Tome of the Stag), both measured against other 4★ heroes. Positive means above average.
Offense
- Stats
- -0.33
- Special
- -0.22
- Uptime
- 0.80×
- stat buff1.620
- heal flat boost1.225
- stat buff0.726
- aether power0.189
- on buff received heal0.027
- family received ailment conversion0.012
Defense
- Stats
- -0.14
- Special
- -0.06
- Uptime
- 0.80×
- heal flat boost1.925
- stat buff1.620
- stat buff0.726
- aether power0.315
- on buff received heal0.042
- family received ailment conversion0.012
Titan
- Stats
- -0.31
- Special
- +0.05
- Uptime
- 0.80×
- stat buff1.800
- heal flat boost1.050
- stat buff0.806
- aether power0.158
- on buff received heal0.023
- family received ailment conversion0.013