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Raleigh

4★ · Nature · Druid · Slow · stag

Base stats

Attack
656
Defense
714
Health
1272

Description

On cast

  • Boosts health by 500 for all allies.
  • Raises attack by 37.5% for all allies for 5 turns.
  • Raises mana generation by 24% for all allies for 5 turns.

Passive

  • Adds on buff received heal mechanics (chance pct 100, hp pct 5).

Family

  • Adds family received ailment conversion mechanics.
  • Raises attack by 40% for the caster for 3 turns.

Aether

  • Aether power: Regen.

Scores

Overall

45C+

Rank 196 of 327

Offense

42C

Rank 229 of 327

Defense

47B-

Rank 183 of 327

Titan

46B-

Rank 178 of 327

Scores are an index: 50 is the average 4★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 4★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Tome of the Stag), both measured against other 4★ heroes. Positive means above average.

Offense

Stats
-0.33
Special
-0.22
Uptime
0.80×
  • stat buff1.620
  • heal flat boost1.225
  • stat buff0.726
  • aether power0.189
  • on buff received heal0.027
  • family received ailment conversion0.012

Defense

Stats
-0.14
Special
-0.06
Uptime
0.80×
  • heal flat boost1.925
  • stat buff1.620
  • stat buff0.726
  • aether power0.315
  • on buff received heal0.042
  • family received ailment conversion0.012

Titan

Stats
-0.31
Special
+0.05
Uptime
0.80×
  • stat buff1.800
  • heal flat boost1.050
  • stat buff0.806
  • aether power0.158
  • on buff received heal0.023
  • family received ailment conversion0.013