Anatemah
5★ · Ice · Cleric · Slow · astral_demons
Fully developed stats
LB2 with a balanced 25-talent path.
- Attack
- 1767
- Defense
- 1714
- Health
- 3226
Description
On cast
- Hits random enemies 5 times for 430% damage per hit.
- Adds a rider effect to 5 hit enemies.
- Adds early removal effect mechanics (turns 3, replacement yes).
- Adds effect group mechanics.
- Blocks new buffs on the target for 3 turns.
- Adds delayed effect mechanics (amount 500, delay turns 3).
- Adds effect group mechanics.
- Applies 787 Resonance damage per turn to the target for 3 turns.
- Applies 393 Resonance damage per turn to nearby enemies for 3 turns.
Passive
- Adds mana gain reduction mechanics (pct 80).
- Adds ailment immunity mechanics (turns 4).
- Adds mana reduction resistance mechanics (turns 4).
- Adds never misses mechanics.
Family
- Adds family incoming special damage trigger mechanics (chance pct 100).
- Adds 3% mana for the caster.
- Adds family incoming special damage trigger mechanics (chance pct 60).
- Applies cleanse to all allies.
Aether
- Aether power: Defense Up.
Scores
Overall
71S-
Rank 68 of 1,322
Offense
64A
Rank 226 of 1,322
Defense
63A
Rank 263 of 1,322
Titan
86S+
Rank 35 of 1,322
Scores are an index: 50 is the average 5★ hero in this source snapshot, and 15 points is one standard deviation. Scores can change when the roster refreshes, keeping each source snapshot internally comparable.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Astral Orb), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.44
- Special
- +0.53
- Uptime
- 0.80×
- random multi hit damage11.070
- hit enemy rider1.926
- aether power0.292
- mana gain reduction0.240
- never misses0.126
- family incoming special damage trigger0.077
- ailment immunity0.035
- mana reduction resistance0.011
- family incoming special damage trigger0.004
- conditional bonus0.000
Defense
- Stats
- +0.52
- Special
- +0.37
- Uptime
- 0.80×
- random multi hit damage8.856
- hit enemy rider1.858
- aether power0.292
- mana gain reduction0.240
- never misses0.099
- family incoming special damage trigger0.086
- ailment immunity0.053
- mana reduction resistance0.016
- family incoming special damage trigger0.004
- conditional bonus0.000
Titan
- Stats
- +0.15
- Special
- +2.27
- Uptime
- 0.80×
- random multi hit damage15.974
- aether power0.324
- family incoming special damage trigger0.058
- hit enemy rider0.057
- never misses0.027
- ailment immunity0.011
- mana reduction resistance0.003
- family incoming special damage trigger0.002
- conditional bonus0.000
- mana gain reduction0.000