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Demilune

5★ · Dark · Wizard · Fast · astral_elves

Base stats

Attack
1095
Defense
1069
Health
1744

Description

On cast

  • Adds never misses mechanics.
  • Hits the target and nearby enemies for 495% damage.
  • Adds effect steal mechanics.
  • Adds growth stat modifier mechanics (attack 340).

Passive

  • Adds ailment immunity mechanics (turns 4).
  • Adds special damage mitigation mechanics (chance pct 100, reduction pct 20).

Family

  • Adds family incoming special damage trigger mechanics (chance pct 50).
  • Applies dispel to the target.

Aether

  • Aether power: Attack Up.

Scores

Overall

50B

Rank 631 of 1,280

Offense

51B

Rank 612 of 1,280

Defense

49B

Rank 649 of 1,280

Titan

49B

Rank 623 of 1,280

Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.

A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.

S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%

Why this score

Each mode ranks on a weighted blend of the hero's stats and the value of its special (Moon Crush Beam), both measured against other 5★ heroes. Positive means above average.

Offense

Stats
-0.05
Special
+0.10
Uptime
1.20×
  • damage5.523
  • effect steal1.633
  • growth stat modifier0.391
  • aether power0.389
  • special damage mitigation0.252
  • never misses0.126
  • family incoming special damage trigger0.064
  • ailment immunity0.015

Defense

Stats
-0.12
Special
+0.03
Uptime
1.20×
  • damage4.419
  • effect steal1.452
  • special damage mitigation0.458
  • growth stat modifier0.391
  • aether power0.389
  • never misses0.099
  • family incoming special damage trigger0.072
  • ailment immunity0.023

Titan

Stats
-0.07
Special
+0.03
Uptime
1.20×
  • damage4.419
  • growth stat modifier0.434
  • aether power0.432
  • effect steal0.110
  • family incoming special damage trigger0.048
  • never misses0.027
  • ailment immunity0.005
  • special damage mitigation0.000