Cosmicspeaker
5★ · Ice · Wizard · Average · astral_elves
Base stats
- Attack
- 1170
- Defense
- 1130
- Health
- 1829
Description
On cast
- Adds never misses mechanics.
- Hits all enemies for 350% damage.
- Adds recurring effect steal mechanics (steal no, turns 4).
- Adds recurring cleanse mechanics (turns 4).
Passive
- Adds ailment immunity mechanics (turns 4).
- Adds special damage mitigation mechanics (chance pct 100, reduction pct 20).
Family
- Adds family incoming special damage trigger mechanics (chance pct 50).
- Applies dispel to the target.
Aether
- Aether power: Attack Up.
Scores
Overall
52B
Rank 583 of 1,280
Offense
54B+
Rank 548 of 1,280
Defense
51B
Rank 597 of 1,280
Titan
50B
Rank 609 of 1,280
Scores are an index: 50 is the average 5★ hero in the 2026 baseline, and 15 points is one standard deviation. Scores stay unchanged as heroes release, keeping power creep visible.
A tier is a live standing among today's 5★ heroes. It falls as stronger heroes arrive.
S+ top 2.7%S 2.7–5.3%S- 5.3–8.0%A+ 8.0–17.0%A 17.0–26.0%A- 26.0–35.0%B+ 35.0–43.3%B 43.3–51.7%B- 51.7–60.0%C+ 60.0–68.3%C 68.3–76.7%C- 76.7–85.0%D+ 85.0–90.0%D 90.0–95.0%D- 95.0–100.0%
Why this score
Each mode ranks on a weighted blend of the hero's stats and the value of its special (Constellation Crush), both measured against other 5★ heroes. Positive means above average.
Offense
- Stats
- +0.12
- Special
- +0.11
- Uptime
- 1.00×
- damage7.136
- recurring cleanse1.040
- aether power0.389
- recurring effect steal0.369
- special damage mitigation0.252
- never misses0.126
- family incoming special damage trigger0.064
- ailment immunity0.015
Defense
- Stats
- +0.04
- Special
- +0.05
- Uptime
- 1.00×
- damage5.708
- recurring cleanse1.170
- special damage mitigation0.458
- aether power0.389
- recurring effect steal0.328
- never misses0.099
- family incoming special damage trigger0.072
- ailment immunity0.023
Titan
- Stats
- +0.10
- Special
- -0.08
- Uptime
- 1.00×
- damage3.481
- recurring cleanse0.780
- aether power0.432
- family incoming special damage trigger0.048
- never misses0.027
- recurring effect steal0.020
- ailment immunity0.005
- special damage mitigation0.000